Marvel Rivals Season 3: New Heroes & Klyntar Map

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Discover the thrilling Season 3 update of Marvel Rivals, featuring new heroes Phoenix and Blade, a dark symbiote-themed map, and exciting gameplay enhancements.

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Season 3 Content Update

Excitement is building as Marvel Rivals prepares to launch its third season, bringing a host of fresh content and gameplay updates.


Set to debut on July 11, Season 3, titled The Abyss Awakens, introduces two powerful new heroes—Phoenix, portrayed by Jean Grey, and Blade—adding new strategic options for players.


A new map themed around the sinister symbiotes, known as Klyntar, expands the battlegrounds and offers a darker, more intense environment for battles.


This season emphasizes a gothic aesthetic, featuring numerous cosmetics inspired by symbiote themes and shadowy visuals.


Ahead of the release, Netease provided a sneak peek highlighting various balance adjustments, including hero reworks, modifications to team-up mechanics, and several mid-season surprises designed to shake up gameplay.


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The latest Marvel Rivals Season 3 update has finally been detailed through an official blog post, revealing numerous adjustments and new features for players to explore.


This comprehensive release outlines all the key balance modifications, ability updates, and gameplay enhancements introduced in the season.


Below, we break down the changes hero by hero for clarity and better understanding.


Starting with Emma Frost, several tweaks have been made to her abilities and stats.


Her telepathic pulse, which costs 99 energy, now deals slightly less damage per second, decreasing from 120 to 110.


Similarly, at a full 100 energy, the damage per second has been lowered from 150 to 140.


Her diamond form’s damage reduction has also been adjusted, going from 30% down to 25%.


Finally, her ultimate move, Psionic Seduction, has seen its energy cost reduced from 3700 to 3400, making it slightly more accessible during battles.


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The latest update introduces a fresh skill called Battle Blitz, allowing characters to jump towards foes within a 20-meter radius while also reducing incoming damage by a quarter. Additionally, the Stone Haymaker move has been enhanced to now send airborne adversaries crashing to the ground, adding more crowd control to its arsenal.


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Venom now delivers a more potent cellular corrosion effect, with the slow status increase boosted from 15% to 25%, enhancing its overall damage over time.


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Human Torch has received several adjustments in the latest update.


The fire cluster projectile now deals slightly less damage, decreased from 6 to 5.5 points.


His signature move, Supernova, has been nerfed in multiple ways:


  • The shockwave damage has been lowered from 80 to 75.
  • The damage over time effect of the fire tornado has been reduced from 120 per second to 110 per second.

However, there is a new benefit for team play. When Human Torch is used as a team-up anchor, he now provides a 5% damage increase to allies, encouraging strategic team compositions.


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Iron Man's combat abilities have seen notable adjustments in the latest patch.


The repulsor blast, a core attack, now deals slightly less damage on the initial strikes, with the first hit dropping from 40 to 35 and the second from 50 to 45 while Armor Overdrive is active.


Additionally, the energy expenditure for his ultimate move, the Invincible Pulse Cannon, has been increased, with its cost rising from 2800 to 3400 energy points, making its deployment more strategic during battles.


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In the latest update, Mister Fantastic's bonus health when in his inflated form has been decreased from 400 to 350.


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Game Character Patch Updates

Namor's weaponry has received notable enhancements in the latest patch.


The damage output of the Trident of Neptune has been raised from 70 to 75, making his attacks more impactful.


Additionally, the projectile speed of the Trident has been boosted from 120 meters per second to 150 meters per second, allowing for quicker strikes.


Similarly, the "Wrath of the Seven Seas" projectile now travels faster, with its speed increased from 120 m/s to 150 m/s, improving its effectiveness in combat.


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The Scarlet Witch has received adjustments in her abilities to balance her power.


Her ultimate move, Reality Erasure, now applies a slower maximum debuff, with the slow rate decreasing from 35% to 25%.


However, the damage output for this ability has been boosted, increasing from 750 to 850 points.


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Spider-Man has received several notable updates in the latest patch.


His "Get Over Here!" kick now inflicts 55 damage, up from 50, enhancing his close-range threat.


The midair damage component of his Spider-Power has been boosted to 55, up from 50, making aerial assaults more impactful.


His signature Amazing Combo has been strengthened, with damage increased to 60 from 55, allowing for more devastating sequences.


However, he no longer benefits from the team-up anchor bonus provided by the "ESU Alumnus" affiliation.


On a positive note, Spider-Man now partners with Human Torch to unleash a new team-up ability called Inferno Blast , adding a fiery dimension to his offensive arsenal.


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In the latest update, The Punisher has seen several adjustments to balance gameplay.


The damage output of the Culling Turret has been slightly lowered, decreasing from 12 to 10.


Similarly, the damage inflicted by the Spell Field ability has been reduced from 12 to 10.


Additionally, the energy cost for the ultimate ability, Final Judgement, has been increased, now requiring 3700 energy instead of the previous 3400.


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The damage reduction for Roterstern at a distance of 40 meters has been improved, with the falloff increasing from 60% to 70%.


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The Wolverine character has received specific adjustments in the latest patch.


The Feral Leap ability now lasts longer, with its strike duration extended from 4 seconds to 5 seconds.


However, players should note that the cooldown period for this move has been increased, moving from 12 seconds up to 15 seconds.


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In the latest update, Invisible Woman has seen several adjustments to her orb projection abilities.


Her orb launch healing has been boosted from 40 to 45, enhancing her support capabilities.


However, the healing upon return has been slightly decreased from 40 to 35, balancing her healing output.


Offensively, her orb launch damage has been increased from 20 to 25, making her more effective in combat.


Conversely, the damage inflicted upon return has been reduced from 20 to 15, maintaining overall balance in her damage potential.


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In recent updates, Loki's ultimate ability, the God of Mischief, now requires more energy to activate. The energy cost has been raised from 4000 to 4300, making it slightly more resource-intensive to unleash his signature move.


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Mantis has received several adjustments in the latest patch.


The Healing Flower ability now restores health at a rate of 2.5% each second, up from the previous value.


However, its base healing output has been decreased from 20 points per second to 12.5 points per second.


Regarding her ultimate, Soul Resurgence, there have been notable changes:


The energy required to activate it has been raised from 3700 to 4300.


Additionally, the bonus maximum health granted by the ultimate has been increased from 100 to 150 points.


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Game Update Highlights

Ultron has received several updates in the latest patch.


His flight acceleration time has been shortened, now taking only 6 seconds instead of 8.


The Firewall ability has been adjusted:


  • Ultron's own bonus health has been decreased from 75 to 65.
  • The health bonus provided to allies has been lowered from 55 to 50.

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Exciting updates are on the horizon for Marvel Rivals Season 3, introducing two fresh team-up skills for players to explore.


The first new ability, "Ever-Burning Bond," features a collaboration between Human Torch and Spider-Man.


When activated, Human Torch's damage output is boosted by 5%, enhancing their offensive potential.


Meanwhile, Spider-Man unlocks a new skill called Inferno Blast, adding a fiery element to his repertoire and opening up new tactical options on the battlefield.


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In the latest update, the primal flame synergy between Phoenix and Wolverine has been enhanced.


Phoenix now deals an additional 10% damage, boosting its offensive capabilities.


Meanwhile, Wolverine has unlocked the new "Phoenix Warrior" ability, opening up fresh strategic options for players harnessing this duo.


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An alumnus of ESU, combining the traits of Spider-Man and Squirrel Girl, has been completely removed from the roster.


The "Storming Ignition" team-up between Storm and Human Torch has undergone significant changes: Storm no longer has the Burning Hurricane ability, and Human Torch's Omega Fire has been removed.


In the Stark Protocols, Squirrel Girl is now a part of the lineup, gaining a new offensive move called the Squirrel Missile .


Meanwhile, the symbiote-related team-up featuring Venom and Hela has been updated. Hela now gains Hel Tendrils when teaming up with Venom, adding a new strategic element to their collaboration.


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The Guardian Revival combo featuring Adam Warlock alongside Star-Lord and Mantis has seen adjustments, with the cooldown for both the leader’s and nature’s soul abilities extended from 120 seconds to 135 seconds, slightly delaying their reactivation.


In the Symbiote Shenanigans set, Jeff and Venom benefit from a boost in their Guardian of the Deep bonus health, which has doubled from 50 to 100, enhancing their durability during battles.


Additionally, the tendril link's duration has been extended from 3 seconds to 5 seconds, allowing for more sustained synergy and control during combat encounters.


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The latest updates for Marvel Rivals Season 3 are now revealed, highlighting significant changes across the roster. Several heroes have received impactful modifications, potentially altering the game's strategic landscape.


Players should pay close attention to the adjustments made to prominent characters such as Iron Man, Wolverine, and Emma Frost, as these tweaks could influence their effectiveness in battles.


How do you feel about the new patch? Are your go-to heroes gaining an edge, or are they being weakened? Share your thoughts and opinions below!


What are Marvel Rivals and Marvel Rivals Lattices?

Marvel Rivals Lattices serve as the premium currency within Marvel Rivals, allowing players to unlock exclusive cosmetic upgrades, including unique character skins, emotes, sprays, and player banners through purchases like the Battle Pass. Players looking to enhance their gaming experience can acquire Marvel Rivals Lattices by topping up on popular game trading platforms such as LootBar, where real money transactions are supported. This provides a straightforward way for fans to access premium content and personalize their gameplay. With Marvel Rivals Lattices, customizing your favorite heroes becomes both accessible and convenient.


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How to top up Marvel Rivals at LootBar?

To top up Marvel Rivals Lattices on the LootBar trading platform, start by visiting the official LootBar.gg website and logging into your account after selecting your preferred language and currency.


  1. Once logged in, navigate to the Top-Up section on the homepage and locate Marvel Rivals from the list of available games.
  2. Enter your Marvel Rivals User ID accurately in the designated field to ensure your Lattices are credited to the correct account.
  3. Next, choose the desired amount of Marvel Rivals Lattices you wish to buy.
  4. Proceed by selecting a payment method that suits you best and confirm your purchase by clicking the Pay Now button.
  5. After completing the payment, the Lattices will be delivered to your Marvel Rivals account, allowing you to enjoy enhanced gameplay with your newly acquired currency.

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